![]() ![]() ![]() This is example how marketing should look like. I'm thinking about their marketing - money for charities for homeless animals. It restored my faith in humanity that a couple of people can create masterpiece without tons of money, yet with proper attitude. And let's not forget that this is indie game. I was blown away when discovering plot - it's quite simple but very lovely, I cried at the end. Roam surroundings high and low, defend against. Stray is a third-person cat adventure game set amidst the detailed, neon-lit alleys of a decaying cybercity and the murky environments of its seedy underbelly. I played >20h and it's same mechanics and same a lot of things." Stray isn't too long and isn't too short - it's well balanced. Lost, alone and separated from family, a stray cat must untangle an ancient mystery to escape a long-forgotten city. About length - mechanics in Stray is not super complicated, if game was longer, I bet that we could find people who could loiter that "Stray is boring. For those who linger that game is too short or too easy - It's just not too hard, even 10years old can play and finish game which I think and ihmo is one of pros. For those who linger that game is too short or too easy - It's just not too hard, even 10years old can play and finish game Perfect game. ![]()
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